Load times between Steam and 3DS are different, so IGT is used (need to manually check your play log after game clear and add it up).
Any% (Ekoro) rules: Timing starts on character select and ends on the final hit on Zonda.
Rank | Runner | Real Time | Game Time | Version | Date | Status | |
---|---|---|---|---|---|---|---|
1 | ehjaoi | 9:42.16 | 9:00.56 | PC | N/A | ||
2 | MrMKL | 9:49 | 9:08 | PC | 11/07/2016 | ||
3 | KennyMan666 | 10:07 | 9:37 | 3DS Virtual Console | N/A | ||
4 | Ouro | 10:35 | 9:55 | 3DS Virtual Console | N/A | ||
5 | Zulice | 10:45 | 10:05 | 3DS Virtual Console | N/A | ||
6 | Pixelrin | 10:53 | 10:13 | 3DS Virtual Console | N/A | ||
7 | Sinory | 12:00 | 10:44 | PC | 07/04/2016 |